D/dalvikvm(15164): Trying to load lib /data/app-lib/org.libsdl.testgles-1/libSDL2.so 0x4265fe20 D/dalvikvm(15164): Added shared lib /data/app-lib/org.libsdl.testgles-1/libSDL2.so 0x4265fe20 V/SDL (15164): onCreate():null V/SDL (15164): onResume() V/SDL (15164): surfaceCreated() V/SDL (15164): surfaceChanged() V/SDL (15164): pixel format RGB_565 V/SDL (15164): Window size:720x1280 I/SDL (15164): SDL_Android_Init() I/SDL (15164): SDL_Android_Init() finished! I/SDL/APP (15164): Request configs (i == 11) I/SDL/APP (15164): { I/SDL/APP (15164): EGL_RED_SIZE => 5 I/SDL/APP (15164): EGL_GREEN_SIZE => 5 I/SDL/APP (15164): EGL_BLUE_SIZE => 5 I/SDL/APP (15164): EGL_DEPTH_SIZE => 16 I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000001 (1 == 0x00000001) I/SDL/APP (15164): } I/SDL/APP (15164): ==> Found configs: 13 I/SDL/APP (15164): Dump config 0 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 0 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 32 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 2 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 0 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000407 (1031 == 0x00000407) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): New best bitdiff = 17 ! I/SDL/APP (15164): Dump config 1 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 8 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 9 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 1 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000407 (1031 == 0x00000407) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): Dump config 2 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 8 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 33 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 5 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000407 (1031 == 0x00000407) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): Dump config 3 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 8 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 12 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 1 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 1 I/SDL/APP (15164): EGL_SAMPLES => 4 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000607 (1543 == 0x00000607) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): Dump config 4 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 0 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_FALSE (0 == 0x00000000) I/SDL/APP (15164): EGL_BLUE_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_BUFFER_SIZE => 16 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 5 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 6 ******* (requested=5, diff=1) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 4 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000407 (1031 == 0x00000407) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 9 I/SDL/APP (15164): New best bitdiff = 9 ! I/SDL/APP (15164): Dump config 5 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 0 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_FALSE (0 == 0x00000000) I/SDL/APP (15164): EGL_BLUE_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_BUFFER_SIZE => 16 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 3 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 6 ******* (requested=5, diff=1) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 4 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 1 I/SDL/APP (15164): EGL_SAMPLES => 4 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000607 (1543 == 0x00000607) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 9 I/SDL/APP (15164): Dump config 6 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 1 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_BUFFER_SIZE => 16 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 19 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 6 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000405 (1029 == 0x00000405) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 8 I/SDL/APP (15164): New best bitdiff = 8 ! I/SDL/APP (15164): Dump config 7 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 1 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_BUFFER_SIZE => 16 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_CONFIG_ID => 18 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 6 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 1 I/SDL/APP (15164): EGL_SAMPLES => 4 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000405 (1029 == 0x00000405) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 8 I/SDL/APP (15164): Dump config 8 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 8 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_SLOW_CONFIG (12368 == 0x00003050) I/SDL/APP (15164): EGL_CONFIG_ID => 40 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 842094169 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000404 (1028 == 0x00000404) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): Dump config 9 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 0 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NON_CONFORMANT_CONFIG (12369 == 0x00003051) I/SDL/APP (15164): EGL_CONFIG_ID => 38 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 2 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (15164): EGL_SAMPLES => 0 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000407 (1031 == 0x00000407) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): Dump config 10 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 8 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_BUFFER_SIZE => 32 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NON_CONFORMANT_CONFIG (12369 == 0x00003051) I/SDL/APP (15164): EGL_CONFIG_ID => 15 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000000 (0 == 0x00000000) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 1 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 8 ******* (requested=5, diff=3) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 1 I/SDL/APP (15164): EGL_SAMPLES => 16 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000607 (1543 == 0x00000607) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 17 I/SDL/APP (15164): Dump config 11 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 0 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_FALSE (0 == 0x00000000) I/SDL/APP (15164): EGL_BLUE_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_BUFFER_SIZE => 16 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NON_CONFORMANT_CONFIG (12369 == 0x00003051) I/SDL/APP (15164): EGL_CONFIG_ID => 4 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000000 (0 == 0x00000000) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 6 ******* (requested=5, diff=1) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 4 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 1 I/SDL/APP (15164): EGL_SAMPLES => 16 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000607 (1543 == 0x00000607) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 9 I/SDL/APP (15164): Dump config 12 I/SDL/APP (15164): { I/SDL/APP (15164): EGL_ALPHA_SIZE => 1 I/SDL/APP (15164): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_BLUE_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_BUFFER_SIZE => 16 I/SDL/APP (15164): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (15164): EGL_CONFIG_CAVEAT => EGL_NON_CONFORMANT_CONFIG (12369 == 0x00003051) I/SDL/APP (15164): EGL_CONFIG_ID => 20 I/SDL/APP (15164): EGL_CONFORMANT => 0x00000000 (0 == 0x00000000) I/SDL/APP (15164): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (15164): EGL_GREEN_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_LEVEL => 0 I/SDL/APP (15164): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (15164): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (15164): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (15164): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (15164): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (15164): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (15164): EGL_NATIVE_VISUAL_ID => 6 I/SDL/APP (15164): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (15164): EGL_RED_SIZE => 5 ******* (requested=5, diff=0) I/SDL/APP (15164): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=1, diff=4) I/SDL/APP (15164): EGL_SAMPLE_BUFFERS => 1 I/SDL/APP (15164): EGL_SAMPLES => 16 I/SDL/APP (15164): EGL_STENCIL_SIZE => 8 I/SDL/APP (15164): EGL_SURFACE_TYPE => 0x00000405 (1029 == 0x00000405) I/SDL/APP (15164): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (15164): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (15164): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (15164): } I/SDL/APP (15164): bitdiff = 8 V/SDL (15164): onWindowFocusChanged(): true I/SDL/APP (15164): Screen bpp: 16 I/SDL/APP (15164): Vendor : ARM I/SDL/APP (15164): Renderer : Mali-400 MP I/SDL/APP (15164): Version : OpenGL ES-CM 1.1 I/SDL/APP (15164): Extensions : GL_EXT_debug_marker GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_size_array GL_OES_point_sprite GL_OES_texture_npot GL_OES_query_matrix GL_OES_matrix_palette GL_OES_extended_matrix_palette GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_draw_texture GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_framebuffer_object GL_OES_stencil8 GL_OES_depth24 GL_ARM_rgba8 GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_OES_texture_cube_map GL_EXT_discard_framebuffer GL_EXT_robustness GL_OES_depth_texture_cube_map I/SDL/APP (15164): SDL_GL_RED_SIZE: requested 5, got 5 I/SDL/APP (15164): SDL_GL_GREEN_SIZE: requested 5, got 5 I/SDL/APP (15164): SDL_GL_BLUE_SIZE: requested 5, got 5 I/SDL/APP (15164): SDL_GL_DEPTH_SIZE: requested 16, got 24